In the future there'll be high-tech girlfriends who don't go mental when you play Pro Evo all night. Toast won't go soggy when you slap some beans on top. And headhunters kitted out with enough hardware to keep Bin Laden in business for an eternity will earn their crust putting holes in criminals.
Jack Wade's already a veteran of this profession. He was the star of the first Headhunter on Dreamcast and PS2, a third-person shooter that borrowed the best bits from Metal Gear and Syphon Filter. Now Jack - older, wiser, and grizzled like a pensioner's nutsack - is back.
Redemption takes place twenty years on from the original. Cities have evolved so that the wealthy live atop sparkly skyscrapers, and the polluted, dangerous underworld is filled with criminals, videogame journalists and other scummers.
Jack's now in charge of his own Headhunting agency, but he's not as young as he used to be. So like all good middle-aged men he's hired a sexy young lass with pert tits and an ass like two hard-boiled eggs wrapped in cellophane to help out around the place.
She's Leeza X, and although with a name like that she could quite easily join the So Solid Crew, she's the star of Redemption.
You'll control Leeza for most of the game, but you do get to play Jack at crucial moments. You can be as stealthy or as gung-ho as you like, creeping round or cartwheeling through crossfires. Enemies flail convincingly and spurt blood when you empty a clip into them, and if the AI gets tightened up, Redemption could feature some cracking shoot-outs.
The gameplay hasn't changed much, but there are some impressive refinements. The first Headhunter suffered from a lazy-arsed camera that you couldn't even control - Redemption lets you swoop around Leeza like in Metal Gear and GTA.
Another cool new addition is IRIS, a targeting computer built into your sunglasses that identifies features of the environment. If you're stuck, switch to IRIS mode, scan your surroundings, and work out your next move.
More surprisingly, the motorbike sections that were so distinctive in the original have been dumped. We're pretty pleased, since they didn't serve much purpose and have been far surpassed by Vice City's two-wheeled fun.
Losing the bikes also ensures Redemption never lets up with the action. You start the game learning the ropes from Jack, but end up discovering a world-threatening conspiracy. The storyline's still a closely guarded secret, but we've played levels chock-full of escaped prisoners, encountered gruesome biological experiments, and met a sultry Eastern European freedom fighter called Che.
But our favourite moment came when Leeza suddenly stumbled straight into a scene from a Western movie, with goons dressed in chaps and ten-gallon hats staging their own personal High Noon. Turns out we'd wandered into Psycho Star, a Running Man style TV show.
So even though the gameplay doesn't do anything especially new, the imaginative storyline, cool set-pieces and non-stop shooting and puzzling could set Redemption apart. We're already hunting down the finished version.
Okay, so it's another third-person shooter, but Redemption has enough new ideas and classy features to turn a few heads.