With EA's Tiger Woods also planning an assault on PSP videogaming golfers will be wetting their plus-fours at the prospect of some portable putting. Everybody's Golf is Sony's own spin on the genre - it's fluffier, easier to get into, and isn't stuffed with real-life chubby golfing 'personalities' who actually lack anything of the sort.
The idea here is that you design your own wee character, dress him up in the daftest tartan outfits you can, then hit the fairways. As you increase your skills you can purchase power-ups and new outfits to make that ball get into the hole even quicker - and look swisher doing it.
Up to eight PSP owners can play against each other via wi-fi. Happily you don't need to watch all the other duffers muck their shots up before you play yours, since you all play simultaneously with your scores compared at the end of the hole.
It'll be interesting to see how it lines up to the wide-mouthed golf game behemoth that is Tiger Woods, but Everybody's Golf should be more fun than twatting balls off the dude in the wee tractor down the driving range.
No UK release date - but we can probably expect a launch day release sometime in March. In the meantime, why not check out this Everybody's Golf developer Q&A, direct from the PSP clubhouse.
We've seen Everybody's Golf on PS, can you tell us what is different about this game?
This will be the first time Everybody's Golf has appeared in Europe since the original PlayStation versions, and it's moved on massively since back then. There are loads of features which have never appeared in a European release of this title. There are lots of courses - including real ones, mini golf for a fun challenge, and loads of 'power ups' for purchase with your winnings.
It's a fun and appealing game, but the various courses and playing styles will make sure that even seasoned PlayStation golfers will find a challenge. The true to life physics will ensure that even the most serious PlayStation golfers will find a challenging and thrilling game. And, Everybody's Golf PSP is the first time in the series that the characters are fully customisable: By leveling up different skills, and changing the outfits and hairstyles, users can create a truly unique character.
And of course, users will be able to play against other players through Wi-Fi networking with their own characters.
So it's not just a port?
This is a totally new game.
What new elements have you introduced to the game?
New characters, new courses, new character customisation and level up system, Wi-Fi gameplay.
Is this created by the same team that worked on the previous games?
Are there many major differences in the development for a software title for PSP?
The development process is similar to the PS2, although of course the technology used is different.
Tell us more about the WiFi elements in the game.
Up to 8 players can play together in a WiFi battle. Everyone plays simultaneously and the score will be shown at the end of each round. Also players can choose to start a one-on-one match with another player.
As a developer what is the most exciting element of working on software for PSP?
The fact that the game can be played anywhere, anytime, and can be connected with other players without any cables for multiplayer games. It makes playing games wirelessly truly intuitive and easy. It opens up so many opportunities.