According to Restricted Area, catastrophic destruction of the environment and mass starvation is due in about 70 years, so we'd best crack on then - the game is a Diablo clone in a crappy German Fallout-style cyberpunk world.
You begin by choosing one of four characters, each possessing unique skills and special abilities, including a sassy hacker called Jessica Parker and a shadowy ex-military commander with the look of JC Denton from Deus Ex called Johnson.
As with all role-playing games, Restricted Area's bread and butter is in the levelling-up of character's skills and weapons, but you can also enhance your Johnson (sorry) by using bio-mod implants, such as bionic arms, cyber hearts and electronic eyes. However, you never get to see the appearance of your character change - it would've been nice to see them strutting along on a pair of buzzing, robotic legs.
From a central inner city hub, you interact with various NPCs to buy medical supplies, ammo and so on. It's also here that you receive missions from a dodgy businessman called Mr Jones, which involve flying to a new location, collecting pick-ups and valuable objects and killing dozens of mutants and monsters.
Unfortunately, it's here that Restricted Area falls down - and that's nothing to do with malfunctioning limbs. The combat quickly becomes repetitive, simply involving mouse-clicking on-screen to shoot at the blindingly stupid enemies blundering towards you, retreating if they get too close, then shooting again, maybe using a barrel of explosives for a bit of a change. A decade ago, Restricted Area might have been cutting edge - but not now.
The future is dull