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Craft your own F.E.A.R.

New patch for Monolith's shooter accompanied by release of SDK allowing users to create own content. Plus: new play modes coming

Fans of Monolith's F.E.A.R. now have the ability to create content for the first-person shooter courtesy of the release of patch 1.04 and SDK. "This update allows user-created content built with the FEAR source code (also released today) to be compatible with the original F.E.A.R. product," is the official word from publisher Vivendi.

In addition, Vivendi has let slip that two new multiplayer game modes are shortly to grace F.E.A.R. via the forthcoming 1.05 patch (expected next month). Control Mode finds two teams competing for three control points: "Teams earn points for each Control Point they hold. To win, one team must reach the score limit before their opposition or have the highest score when the time limit expires."

Capture All Mode, meanwhile, finds two teams competing for five control points: "Team points are earned for neutralizing or capturing a Control Point, as well as killing enemy players. To win, one team must capture all five Control Points, reach the score limit before the opposing team does, or have the highest score when the time limit expires."

F.E.A.R. patch 1.04 and the mod tools can be downloaded from fearfans.com.

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