Peter Molyneux has revealed his disappointment over having to rush acclaimed PC sim The Movies and god game Black & White 2 to retail, in an exclusive interview with CVG to be published soon.
"I'm going to remain really disappointed that we had to release some of those titles," he said. "They really did need some more work on them actually, and this is why in the end we chose not to be an independent anymore because the sacrifices we had to make to quality were so high".
Elaborating, the Lionhead boss said, "...what it [The Movies] needed was that extra few months of just playing it and just saying 'Is it too hard? Is it too easy?' It was too rushed for me - it was too manic. That's just a personal thing."
"Now I think if we actually had the time to polish it and play it a bit I think we would've softened that down a bit. It's not that it didn't have all of the features coming out of its ears, it's just that the way that those features were played out wasn't the best it could possibly be."
Sharing disapointment on Lionhead's other 2005 title, Molyneux said: "Black & White 2 was just much smaller than it was originally designed to be and a lot of the features had to be watered down to finish the game off."
You can read part one of our interview with Molyneux tomorrow, where he talks about his company's new life with Microsoft, Fable 2 and his interest in Nintendo's Wii.