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Guild Wars 2 ditching campaign format

A wealth of new details on ArenaNet's sequel hit the internet

Information on Guild Wars 2 has appeared in the forums of website Guild Wars Guru, gleaned from the May issue of PC Gamer (US) which has extensive coverage on ArenaNet's MMOG series.

The lengthy post reveals considerable amounts, including the fact that ArenaNet is ditching the campaign format of Guild Wars for the sequel and that, as previously reported, a Guild Wars 2 beta is expected to begin in 2008.

It's mentioned the sequel will be set "Hundreds of years later, in Tyria", and that what are termed "radical" changes to be implement in GW2 include an "overhauled environment and character control system, redefined PvP play and retooled NPC companion system."

Four new playable races are to be introduced - Sylvari, Asuras, Charr and Norn - and there'll still be no monthly fee to pay.

According to the post, Guild Wars players won't be able to transfer characters over to Guild Wars 2, but ArenaNet is letting adventurers "carry achievements forward" via a Hall of Monuments which it's said are "built via quests in Eye of the North and is only available in this chapter".

Eye of the North will be the final Guild Wars campaign to be released, due at the end of the year. Eye of the North's storyline will act as a bridge between Guild Wars 1 and the full sequel.

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