You can clap eyes on plenty of Conflict: Denied Ops gameplay footage in a new developer diary that's sitting pretty in our video player on the right.
Pivotal Games senior programmer Julian Foxall is the man in the developer diary frame, who talks about the implementation of physics in the latest game in the Conflict series.
Included is talk on the developer's Puncture Technology, which acts a bit like the old GeoMod from Red Faction and allows you to blow specific-sized holes in the environment depending on the weapon used.
Speaking previously about Puncture Technology, Denied Ops publisher Eidos has said it allows players "to utilize new tactics such as shooting through walls to create sniping holes or blasting open new paths to take the enemy by surprise."
Conflict: Denied Ops is a co-op shooter starring two operatives hired by the government but ones who have no links traceable back to the corridors of power. It's due out on PC, PS3 and Xbox 360 next year.