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Dead Space dev studied car crash victims

Looking for realism, EA Redwood Shores turned to the dead for help

EA Redwood Shores came up against this problem making its sci-fi horror game Dead Space. On their first attempt, the team were not happy with their work. So, they decided to take a close look at some real bodies.

Writing for Edge today, exec producer Glen Schofield explains, "In the story of Dead Space, there was a war that happened on the ship before Isaac, the main character, gets there. So he's going to find a lot of nasty stuff, corpses in various states of annihilation.

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"We knew this would be difficult to portray, because sometimes gore in games looks cheap and unrealistic. Sure enough, the first few corpses that we did, just weren't convincing enough. I rejected them.

"This sounds horrible, but we had to go look at pictures of car accidents and war scenes and things like that because we had to get it right; we had to portray scenes of terrible carnage and realism. It's a big part of making that experience convincing."

You can read the rest of Glen Schofield's Keynote here.

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