Video games are usually made to shoulder the blame for 'maladaptive personalities' in young people and, at worst, copycat acts of violence in the real world.
But a new study, carried out by Texas A&M International University associate professor Dr. Christopher J. Ferguson suggests that playing violent video games could actually make for more stable personalities. Who'd have thought?
In Volume 15 of the European Psychologist 2010 journal, Dr. Ferguson explains:
"103 young adults were given a frustration task and then randomized to play no game, a non-violent game, a violent game with good versus evil theme, or a violent game in which they played 'the bad guy.'"
"The results suggest that violent games reduce depression and hostile feelings in players through mood management."
While Ferguson continued to say that more research was needed on the matter, he put forward the idea that violent video games could actually be used in therapy with teens and young adults in the future.
We suppose it's just like a very elaborate and story driven stress ball.
We've had a bit more love recently with suggestions that people need to look more towards pre-existing personality problems to understand violent behaviour often quickly linked to video games.