Deus Ex's Human Revolution: 10 reasons it is faithful

The revolution deserves to be televised...

Reviving a series is always a risk especially when it's a franchise as revered as Deus Ex.

Fortunately Eidos Montreal and Square Enix have spared no time or expense in ensuring that Deus Ex Human Revolution.

Here's ten reasons why gamers shouldn't be worried about the faithfulness of the revival.


Eidos Montreal didn't just play the bejesus out of Deus Ex, Invisible War and Project Snowblind, they also commissioned a whole bunch of consumer studies to quiz fans on their recollections of the series - and what they wanted to see play in future instalments.

This painstaking prep lasted a full two years... now that's what you call a faithful homage.

Apart from getting to hear gravelling voiced Adam Jensen sounding even more badass in growling, guttural Japanese - the recent TGS trailer hinted at some amazing new set-pieces.

Most gobsmacking was the debut of a villainous looking, gun-obsessed cyber babe, but we also got to see the boy Jensen blasting about in an orbital stealth jet - a kickass piece of future tech that jets our hero about and allows tactical incursions into enemy territory.

One of the most striking elements of Human Revolution is that mind-blowing colour scheme...all glitzy golds and sexy blacks.

The idea stemmed from Renaissance paintings - where, in lieu of artificial lighting, artists were forced to work by the flickering flame of a candle.

We've seen the (admittedly stunning) bar interrogation and warehouse shootout scenes a million times, but less well known is Adam's incursion into a Detroit cop house.

We were demoed three modes of entry: shooty shooty, talky talky and softly softly. The former was properly evocative of that grisly scene from the Terminator flick, as Adam literally guns down the entire dept.

Arnold style. The wordy walkthrough demoed the ultra slick conversation trees, with Jensen consoling a former colleague about the shooting of an innocent that ruined the guy's life before being allowed access to the station's morgue.

Finally, the stealth approach saw Adam scooting in via a network of service tunnels, disabling security systems before blagging his way past the dopey morgue attendant. Result.



Take a quick glance at Human Revolution and you might simply see another murderous cyborg (with admittedly great hair) - but there's some seriously intellectual thinking behind Adam Jensen's conception - chiefly involving themes of transhumanism, the notion of the soul and singularities.

And you just thought it was about stabbing people with augmented arm blades!

Lacking the time and tech to fully realise every sprawling city Jensen visits during the course of his investigation, Eidos Montreal resorted to using clever trickery to ensure each environment - whether it was a futuristic metropolis or scummy slum - simply dripped with atmosphere... like that enormous platformed cityscape that dominates the background in Shanghai.

Peer more closely and you'll realise it's just a hugely detailed 2D image!

Classic though it was, the original Deus Ex looked like bum gravy.

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