A lot of the time a game doesn't make the cut because it's absolutely pants. When that happens we fling the CVG door open and verbally batter said game as it shuffles down the road.
Sometimes though a perfectly fun, sophisticated game falls on hard times for no apparent reason other than bad luck.
These are some of the titles of 2010 that we consider to be of the underrated kind. Maybe they got great scores but just didn't do the sales, maybe they got a terrible reception that was a bit unjustified. Or maybe they did OK at everything, stuck around for a while and then slipped away to nowhere in particular.
We're sure you've got your own opinions on which games deserved more this year - there are all kinds of tiny titles that slipped between the cracks - but to these titles in particular we just want to say, "Hard lines. We were quite fond of you, in a way."
We know this will probably be the case for most of the titles on this list, but Blur in particular is one of those titles where we just struggle to see where it all went wrong.
Marketed as Mario Kart for grown-ups, the powered-up racer was exactly that. It was a fun, fast-paced, visually pleasing experience on the track with the added bonus of being able to blast your opponents off it.
OK so it didn't push the genre in a massive way and the tracks were a bit tame but the game made up for that with some satisfying carnage and opportunities for getting one over your opponent with real skill.
Add to that the inclusion of split-screen multiplayer and you had a really fun racer perfect for friendly competition at the very least.
Scores averaged somewhere around the 8/10 mark and yet the racer's sales just didn't match up. A crying shame.
A new IP trying to break into the FPS market was always going to struggle in a world dominated by Call of Duty and Battlefield, but for a moment there was a tiny part of us that thought, "Maybe this is the one."
It should have stood out. It did away with the usual military based war shootery and put an interesting story at its core: Post-nuclear communities living in the metro systems of a devastated Russia, having to survive the threat of both human bandits and massive tar-textured mutants? We should have been hooked.
And it was dripping with atmosphere as well, emerging from the dark, grimy tube systems to the open actually felt like a breath of fresh air (until we realised it was actually killing us and we were forced to don a gas mask).
Alas an imperfect FPS simply won't survive these days and unfortunately Metro 2033's weakness was its gunplay. We were ready to forgive and carry on but in the end Metro 2033 just sort of slipped back under ground.
Spider-Man: Shattered Dimensions
This is a controversial one, since Shattered Dimensions was never going to set the world alight.
It was, however, a solid attempt at superhero shenanigans and, as part of a genre where most titles are more offensive than fun, that deserves some credit.
OK so it wasn't the open-world swing-fest of Spider-Man 2 but it was an interesting take on the web-head. The idea of taking the player through different Spidey dimensions to experience comic book lore from all manner of continuities was inspired and meant that the game was packed full of nods to the fans.