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Tetsuya Mizuguchi: My 3 favourite games

Game Changers: The musical maestro takes us on a time-warp...

In our last Game Changers, 'Mr. Street Fighter' Yoshinori Ono reminisced about the games that made him the man he is today.

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This time we're talking to a man who has brought a niche style to the market with musical, psychedelic, cyber shooters Rez (2002) and this year's Child of Eden.

Tetsuya Mizuguchi has always had something of a mantra for messing with light and sound in his game. The beat-blasting duo above being the best example.

During his time at Sega, between 1990 and 2003 though, he also masterminded Space Channel 5 - packed with dance-offs aplenty - and, under the banner of his own studio Q Entertainment, Lumies - a puzzler laced with luxurious sound and light.

Of course, Mizaguchi was also the designer behind the wheel on Sega Rally Championship. Just to keep you on your toes.

But which games have put Mizaguchi on his often trance heavy track?

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Pong (1972)

The first one is the first game I played and that was Pong. When I was a kid, I think 10 years old, I went to my friend's house and I watched him play and thought 'what's this? The cursor is moving' I was so surprised.

It was black and white and I was just a kid and I was so surprised, 'Wow, what is this?' We had no world with games before Pong - that was the first videogame, right? And now it's been just 30-40 years from thought to black and white, to line, to face and 3D, from beep-sound to really-gorgeous organic sounds, hi-def, hi-rez 5.1.

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Xenon 2 Megablast (1989)

The second game Xenon 2 Megablaston Amiga. It was kind of the first music game... well, it wasn't exactly a music game but the music was so cool.

It was a shooting game with hip-hop music by the Bitmap Brothers. I think they made the first good music from gaming culture - and they were from here in the UK.

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Nakayama Miho no Tokimeki High School (1987)

This is a hard one. So there was this game called Nakayama Miho no Tokimeki High School, a Japanese dating sim game released on Nintendo's Famicom Disk System about 20 years ago in the 1980s.

Miho Nakayama was a kind of idol in Japan in the eighties, an actor and singer, and Hironobu Sakaguchi-san, the creator of Final Fantasy, made this game but I didn't know that at the time.

So anyway, the game was kind of an RPG which had you talking together in high school to this girl. She's one of the girls in the class - in the same class as you - and she's talking to you and having a conversation in the game.

She wants to introduce a friend to you in the game, but I refused. Then she started getting angry and there's some sound effect like a smack noise and the visuals get darker. Then numbers started appearing on the screen and I was like, 'Hmm?'

I put the number into my phone and called and a real girl answered! She said she was sorry about the argument and she wanted to see me the next day, at this place in the game at 4 pm.

Turning the game back on I went there and she was there!

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