The 6 most important Wii U games so far
24th Jun 2011 | 18:00
Only had a handful of games are currently playable on Nintendo Wii U - but as E3 showed us, there are a whole host of massive AAA names coming to the system.
The most important games for the Wii U will be the ones that deliver both a great gaming experience and take advantage of Nintendo's tech to provide something the 360 and PS3 can't.
We've singled out what we think were the six most important Wii U games to be announced at E3. They may not all be mind blowing blockbusters but they each offer something you'll only find on Nintendo's new machine.
KILLER FREAKS FROM OUTER SPACE
It's not going to be a Crysis 2 beater in terms of alien blasting FPS gameplay. The environments don't look as pretty as Battlefield 3 and the voice-acting for the heroic Londoner protagonist is, well, hilarious.
But, since there are few games out there that have revealed just how they will bring some Wii U innovation to their gameplay, this one makes it in as an intriguing title at the very least.
The Wii U controller can be used to control gunplay in first person mode, making turning left, right, 180 or pirouetting as quick as your movements in real-life. A possible plus if well executed.
What's more intriguing is how the Wii U aims to enhance multiplayer. With one person taking the usual FPS reigns with a standard Wii controller, another uses the new Wii U 'tablet' to manage and dictate enemy AI from above.
Will it work? We don't know but you won't find anything quite the same on PS3 and 360.
GHOST RECON ONLINE
Whether it's Oracle in Batman or Tank in The Matrix, there's something incredibly cool about being the overseer back in base feeding the hero the information he or she needs.
That's exactly what Ghost Recon Online looks like it's going to give players the opportunity to do. With a similar offering to Killer Freaks From Outer Space, the Wii U controller allows players to dictate play from above, only this time it's latched on to solid and sought after franchise.
It was the ad below that sold us on the idea. With the Wii U involved, all of a sudden the usually mundane task of keeping the team together, setting waypoints and keeping track of fallen looks as good as scoring headshots.
Plus you get to hang out with people who say things like "Let's dance amigos."
We don't know whether Assassin's Creed on the Wii U will be a port of the one of the series titles to have already hit PC, PS3 and 360, whether Ninty fans will be jumping in at number 3 or whether they'll get a completely different story.
Either way the name of a hardcore title like Assassin's Creed will certainly have made a large group of people sit up straight who may have previously felt deflated by Nintendo recently.
Of course there were more than a few hardcore titles announced for the Wii U at E3 including Batman: Arkham City, Darksiders II and Ninja Gaiden 3, Assassin's is the only one so far that's had its special Wii U features hinted at.
We're expected touchscreen maps and inventory systems, which will assist the freerunner who wants to keep on the move. What's more intriguing, however, is the notion of Eagle Vision being contained on the tablet.
How this will be implemented hasn't been discussed but we think a first-person Eagle Vision mode that make use of the controller's gyro to some extent could work. It could make scanning for glyphs a bit quicker and easier.
We're sticking Tekken in here because it marks the first time ever that the franchise will come to a Nintendo console. We think you'll agree that it's a pretty good name to finally have in the books for Ninty fans.
Beyond that, though, there are a lot of new ideas unique to Tekken on Wii U. Whether they're all good ideas or not, is another question.
We like the idea of putting info and data on the secondary screen in Practice Mode, for example. Being able to play different games on the controller or watch a friend's fight from different angles is also a nice feature.
Being able to hand-draw all over fighters, however, looks a bit like an afterthought shoehorned in for the sake of the tech at the moment. Then there's the world creator; a great idea but, looking at the video below, we can't for the life of us work out why the environments look like they were made on a computer from the 90s.
The final two games on our list are here not because of their added Wii U quirks but because they're Nintendo exclusives that fans will be overjoyed to see return.
Pikmin 3 comes from the legendary Mr. Miyamoto himself after an eight year wait since Pikmin 2.
The charming strategy series puts you in the space boots of Captain Olimar while you look after your Pikmin as well as working towards an end goal.
Like we say, there's a lack of information on Pikmin 3 altogether (it was hastily announced by Miyamoto towards the end of the Nintendo conference) never mind how it might take advantage of the Wii U. We imagine the screen will come in handy for some more convenient Pikmin management though.
We haven't seen the series since the GameCube and Ninty fans will no doubt be excited at the prospect of seeing a classic return with the power of current gen technology.
SUPER SMASH BROS
Without a doubt the Wii U's biggest hitting game announcement at E3, Super Smash Bros. is a title hardcore gamers have been getting stuck into for years now. It's so popular that there was a noticeable pop during the Nintendo presser when it was revealed as a Wii U title.
Like, Pikmin, absolutely nothing was given away about the next Smash Bros. game but we were told it would be released on both the Wii U and the 3DS. More importantly, Sakurai has said that he want's the two versions to work together.
From discussions surrounding controller support for the Wii U, we know that Nintendo is looking at potentially including the 3DS as a secondary control method and having the handheld and main console work closely more generally.
We're not expecting Super Smash Bros. to come out any time soon but, at the moment, it's the first prospect for 3DS/Wii U integration and will remain one of the most highly anticipated Nintendo titles until its arrival.