5 PC games that are better on console
23rd Sep 2011 | 18:30
We're all aware of the situation. From a technology perspective, PC kicks consoles around the room with relative ease.
But anyone who appreciates a bit of narrative, creativity or even comfort will tell you that great gaming isn't always about raw power and magic graphics.
We want an experience that hits the spot in every way and, while a PC will turn out the technical champion every time, if you ask us, some games just don't quite fit the desktop set up.
The following are games that top traditionally PC genres. These days, however, more and more gamers are opting for the comfortable, quick set-up, bitesized offering consoles offer.
We prefer to play these games slouched on the sofa, on a machine that has simple matchmaking mechanics and a pop-in-and-play at the heart.
Tell us what you think of our picks, and which games send make you lean towards your console.
Unit last year's E3 when Gabe Newell took to the Sony stage and announced a shock PlayStation partnership, Valve was a Microsoft developer. Considering the importance and prominence of Steam you could even go as far as saying Valve is a PC developer at heart.
But Portal, as an experience just feels better on console. The nature of the platform puzzler means that PC play just isn't for us.
We've spent a good 15 minutes at times just starting into one of Aperture Science's test rooms trying to figure out where to put our next portal (Youtube is cheating). If we were to play Portal at our desk we'd develop serious spinal issues.
For Portal 2 we wanted a sofa, a beanbag, a waterbed, something that we can have a good comfortable think in.
Plus, if you look towards the PS3 for your Portal 2 experience you get all the benefits of Steam anyway, plus you can still connect with PC players. Remind them to stop every half hour to stretch out their spines, won't you?
The wastelands of Fallout 3 make up a world that you simply have to just explore, absorb and get lost in. We can't do that hunched in front of our desktops.
Plus the game is incredibly vast. Think of all the time you spend just walking from one destination to the next, exploring derelict supermarkets that may or may not contain something of more worth than a stimpak.
Taking on a few side-quests along can quickly eat up a couple of hours. All in all you're looking at a total gaming time anywhere between 20 and 50 hours depending on how much of a completist you are.
Put your feet up, son. You're in this for the long-haul.
This one comes with slightly different reasoning. In a way it's perhaps not fair to knock the PC version of Crysis 2 in comparison to its console counterpart, but for PS3 and 360 players the sequel had so much more impact.
That's because they'd never played the original Crysis. It's a game that was something of a technological revolution for its time. Even the highest-end PCs struggled to run the beast upon its release, maybe that's why it still looks so good today.
It's certainly why PC players were a little bit disappointed by the sequel. While the original made concessions for nobody, the follow-up was built with the restrictions of the console in mind and so didn't quite match the impact of its predecessor.
Crysis 2 might run better on PC but, as far as the overall experience is concerned, gamers coming in cold on the console have got it best.
CALL OF DUTY 2
There was a time when they said the first-person shooter couldn't be done on consoles, that it would always be a PC exclusive genre.
That all changed in 2001 when Bungie waltzed in with Halo: Combat Evolved, showing the world that, well, it was wrong.
It wasn't until 2005 that Call of Duty came to console when its second iteration hit Xbox 360. There are, of course, still plenty of people out there who swear by the keyboard/mouse combination over the game pad but the console community made Call of Duty in particular into a whole new beast.
They lapped up Call of Duty 2, making it the first 360 game to break the million sales record. The game's multiplayer thrived like never before thanks to Xbox LIVE and the additional map packs that were continuously fed to console commanders.
Xbox Live still stands out as a preferred platform for multiplayer out there. Its perhaps telling that Call of Duty as a franchise has now become somewhat synonymous with the 360 and certainly console gamers.
Who wants to play Bejeweled on a PC? Give us a Bejeweled RPG where players can customise their jewel with items, spells and abilities - then we'll talk.