Naughty Dog has said that a graphical leap like the one seen between the original Uncharted and its follow-up is impossible on PS3.
Speaking to Spong, game director Justin Richmond said that Uncharted 3 doesn't manage the same graphical advance seen between the first two games because the PS3 simply can't handle it.
"Uncharted 3 isn't just an incremental update," he said. "We did change lots and lots of things - but graphically speaking, it's not going to have the same gap [as between Uncharted 1 and 2]. It was never going to happen.
"The way we made it, how much of the PS3's power we were using... that huge gap that you saw between Uncharted 1 and 2 is the kind of thing that really only happens once per generation," he continued.
"We pushed it really hard. Uncharted 2 to 3 is still a jump, but it's a narrower jump. And going forward, it depends on what we do.
"There are always ways to improve stuff, always ways we can pull out more stops... like changing optimisations, changing streaming animations, getting more polygons on screen, progressive mesh.
"But I don't think you'll ever see that same jump again, at least on a PlayStation 3. There was just so much power left over in the PS3 when we made Uncharted 1 that we figured out how to use and really took it to town when developing Uncharted 2."
The first Uncharted 3 review landed over the weekend. It came from Spanish mag Playmania, which gave the Naughty Dog threequel 9.9/10.