Wii U hardware 'on par' with current gen, says Darksiders 2 dev
26th Mar 2012 | 09:27
Vigil is readying Darksiders 2 as a Wii U launch title, and Mustard told Game Reactor the studio's impressions of the upcoming system are positive.
"So far, so good," he said. "We have limitations based on Nintendo's progress. The only problem for us is not having an actual release date, but once we know when Nintendo is committed to a firm date, we'll be able to commit to a date for Darksiders 2, but we're planning on it being a launch title, and so far everything's been smooth sailing.
"We got the game running on their hardware pretty quickly and the controller's been great to work with. Now it's just down to deciding what we really want to do to make it a unique experience on the Wii U, taking advantage of the extra screen and the touch capability and all that. So we'll have a few new features for sure, but I think visually, for the most part, it'll be pretty much the same.
"So far the hardware's been on par with what we have with the current generation, so, based on what I understand, the resolution, textures, polygon counts and all that stuff, we're not going to being doing anything to up-rez the game, but we'll take advantage of the controller for sure."
In a recent Darksiders 2 hands-on session, we got the chance to play an entire dungeon from start to finish. Get out latest impressions of the game in this Darksiders 2 preview.
Epic Games VP Mark Rein said earlier this month he'd be "shocked" if Wii U doesn't do very well, and expects Nintendo to have a strong showing at E3 in June.
"I like the Wii U," he said. "I think E3 will be a big eye-opener for people. I played Batman: Arkham City on the Wii U and they are doing some really cool stuff with the controller."