5 games that prove Wii U power doesn't matter

Beefy hardware isn't everything, these games prove it...

When we're stuck deep in the eternal push for bigger, better and prettier games things can get a little confused.

Too much emphasis can be placed on a game knocking your socks off with its sexy graphics, impressive frame rate and true to life physics. We sometimes forget looks aren't everything. Experiences like Uncharted, while incredibly beautiful, aren't necessarily bettered by the fact they gleam like a crystal.

Nintendo is a great example of success without the technological upper hand, always shining despite the relatively low-spec nature of their hardware.

Compared to Xbox 360 and PS3, the Wii is a massive underdog, even lacking the ability to output in HD. You might think that'd be a massive drawback, especially when we have games as gob-smackingly gorgeous as Uncharted, Mass Effect and Crysis, but that hasn't stopped the Wii from being a monumental success.

So is the upcoming Wii U, which developers have said isn't as powerful as the Xbox 360 and PS3, is power an issue? Some might find it disappointing to discover the next generation Nintendo hardware might be similar to what we play now on our Microsoft and Sony branded boxes, but we think the Wii U can still deliver.

To illustrate our point we've put together a list of games that prove that even games on underpowered systems can be effing brilliant. Drop your own examples into the comments below...



Nintendo's two Super Mario Galaxy games give bragging rights to anyone who owns a Wii.

There's a false preconception with Wii games that the Wii-mote instantly makes things complicated, clunky and clumsy. Both Super Mario Galaxy games flip those accusations the bird and deliver a control scheme that instantly feels comfortable. It's a rare example where the nunchuck feels like the superior way to play, apart from getting your head around the upside down bits, Galaxy is easy to get on with, it welcomes you with open arms.

It's also bloody gorgeous. It doesn't need any of that HD malarkey and certainly none of that fandangled realism. You'd never even guess it was running on so called 'underpowered' hardware. It's colourful, varied and - most importantly - fun, it beams the player through space, bouncing around imaginatively created planets, collecting stars and bashing monsters on the head. Even years after their respective releases both games are an unrivalled joy.

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