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Dark Souls PC might not use Games for Windows - Live, won't support mods

Plus game director can't commit to bringing extra PC content to consoles

Namco Bandai publishing producer Daisuke Uchiyama has said the firm isn't set on using Microsoft's Games for Windows - Live service for the recently announced PC version of Dark Souls.

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Following a lengthy fan campaign pleading for a PC version the game, Dark Souls: Prepare to Die Edition was officially revealed and dated last week. But gratitude quickly turned to discontent when people noticed the GFWL logo on the game's box.

Uchiyama responded to the outcry by explaining to Edge: "[Live] is the established server that we used for the Xbox 360 version - that's the main reason we picked it. But the partnership decision is still ongoing. We might have another announcement soon regarding the platform we'll be using.

"There have been a lot of questions about the digital partner, but we're still in April and the game isn't out until August 24," added Namco's head of marketing, Carlson Choi. "There is still a lot of time for marketing beats. More information will come - maybe at E3."

Dark Souls director Hidetaka Miyazaki was also tight-lipped on whether or not the extra chapter being added to the PC version of the game, Artorias Of The Abyss, would be coming to consoles. "It's completely understandable that people who bought the console version have those questions. However, as the director of Dark Souls I cannot answer that right now."

He also ruled out mod support for the PC version, citing the dev team's lack of experience with the PC platform: "Personally, I am interested in the concept of mods. However, due to our lack of experience with the PC we need more time to adapt, so this time we're not doing it."

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