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Medal of Honor: Warfighter video interview - 'Authentic story sets us apart from FPS rivals'

Danager Close "trying to cement our identity in the shooter realm"

Rich Farrelly, creative director on Medal of Honor: Warfighter, has told CVG that Danger Close's commitment to telling authentic military stories is one of the main elements that sets the developer and its series apart from the intense FPS competition.

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"Something we've revived recently, since the last Medal of Honor, is this notion of our core tenets of respect for the soldier, telling the soldier's story from the soldier's point of view, and kind of a commitment to authenticity, and really trying not to deviate from that and trying to cement our identity in the shooter realm," he said at an EA event earlier this week.

"Other people have soldiers and weapons systems, and they do a great job of them, but I think what sets us apart is telling the soldier's story from the soldier's point of view, and we really take that seriously and dive into it. I would argue that story's one of the most important things in Warfighter, it's what really sets us apart as a player experience and an entertainment experience."

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