Capcom aims to shorten dev cycles for top franchises
24th May 2012 | 08:35
Capcom plans to reduce the development cycles for its biggest franchises, although there's no need to worry about it annualising the likes of Resident Evil and Devil May Cry Call of Duty style.
"We want to reduce the time needed to develop major titles from the usual three-to-four years to only 2.5 years," Capcom CEO Kenzo Tsujimoto told investors (via GameSpot).
"Speeding up development will probably raise the cost. But creating quality content will be vital to Capcom's ability to survive by overcoming intense global competition."
Tsujimoto also said that
"For DMC Devil May Cry, development will require five years due to the time needed to select development companies because of our decision to switch to external development," the executive said. "But our goal is to reduce the cycle to 2.5 years for subsequent titles in this series."
Earlier this week, Capcom announced a January 2013 release date for its Ninja Theory-developed Devil May Cry revamp.