Interviews

Crytek's Cevat Yerli talks free-to-play, TimeSplitters and more

'There's no reason gamers shouldn't get triple-A for free... and we're going to do it'

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And our readers won't forgive us if we don't' ask about TimeSplitters 4

. There's been tonnes of teasing and speculation - can you draw a line under the issue and tell us what's happening with the series?

Look, I wish we were working on it. I will say that.

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So there's still hope for the future?

I think hopes are high, but change has to happen in the platform space. I'm very excited potentially about the idea of a TimeSplitters for G-Face. The thing with TimeSplitters is, if we just made a sequel to TimeSplitters, nobody would accept this apart from some fans, and we don't know how big the fan community is unfortunately.

And we don't want to design this as a packaged goods game that launches on a console, and even if we wanted to I don't think publishers would like the idea. That is the truth, and that was the truth even before we bought Free Radical. The concept behind TimeSplitters was pitched around before we took over and Free Radical had no luck. We think even on CryEngine and with Crytek behind it there would be fundamental issues with the concept.

However, TimeSplitters had one of the most fun multiplayer games ever, and G-Face is a social entertainment platform - it's about online gaming. I love the idea of a TimeSplitters for G-Face. I love the idea, and I wish we'll work on it, but currently we are not working on it.

Would you be open to the idea of opening a Kickstarter for the project?

I've been asked this question internally and I said, 'how can we do a Kickstarter? It wouldn't feel right.' I suppose if someone really, really wanted to...

I guess the other issue is this; the reality also is we're quite a large company, but also we have capacity limits and we don't want to hire 15 people just to do this game. Kickstarter is a concept we thought about seriously... we'll see. Time will tell.

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