Blizzard has confirmed it is working on max-level content for Diablo 3, allowing high-level characters still have a reason to keep playing the acclaimed dungeon crawler.
Chief executive Mike Morhaime revealed the news in a letter to the Diablo 3 community this afternoon, weeks after the firm admitted that Diablo 3's end-game had failed to keep players engaged as long as expected.
Morhaime said in a statement on Thursday: "We are working on a gameplay system that will provide players who have max-level, high-powered characters new goals to strive for as an alternative to the 'item hunt.'
"We're not ready to get into specifics just yet, but I can say that we're actively taking your feedback into account as we plan out the future of the game."
The CEO added that you can already see some of its work in patch 1.0.3, and promised fans will see "additional improvements" with 1.0.4.
"On the game balance front, this update will contain changes designed to further deliver on the team's goal of promoting 'build diversity,' with buffs to many rarely used, underpowered class abilities," he said.
"Another topic we've seen actively discussed is the fact that better, more distinct Legendary items are needed. We agree. Patch 1.0.4 will also include new and improved Legendary items that are more interesting, more powerful, and more epic in ways you probably won't be expecting."
Blizzard is also working on a number of interface updates, including social improvements that will allow players to more easily view friends' achievements, more quickly join games, and more efficiently communicate with each other.
More Diablo 3: Read CVG's Diablo 3 review.