Cyberpunk: 'Way more freedom with customisation' than The Witcher
1st Aug 2012 | 20:09
CD Projekt Red has opened up to offer the first new details on its new 'Cyberpunk' RPG game since its announcement in May.
The developer's community manager Marcin Momot talked up the game's custom player options and diversive plot, promising "way more freedom with customization of the main protagonist" than in The Witcher games.
"As opposed to the regular fantasy set-up with mages, warriors and archers, we're going for something different," said Momot. "In Cyberpunk, each character role will offer a set of special skills that will impact your stats in many different ways. That's where the challenge kicks in, we want to create a game where character customization will be strongly tied with the plot. Now going from that, we believe that we can make a game where, with many different role choices, you will get a very strong, engaging story, just like it was with The Witcher."
He went on to say, "We definitely want to give players way more freedom with customization of the main protagonist then they had with Geralt in The Witcher series. We are planning on letting them change their statistics, equipment, implants and much more."
Freedom, it seems, won't just be an attribute of the character customization, but of the open world, too. "Cyberpunk's story takes place all over the world, but we're going to focus on it's most characteristic venue - Night City. One thing is certain, we want to make a game with an open, living world that stays true to the source material," said Momot.
A recent CDPR job ad appeared to confirm multiplayer gameplay for at least one of its two in-development RPGs, but the firm has played down the 'multiplayer programmer' recruitment as R&D.