Resident Evil 6 demo highlighted teething problems

Developer Yoshiaki Hirabayashi addresses concerns raised by fans

The early demo of Resident Evil 6 fell victim to teething problems, but Yoshiaki Hirabayashi assures these issues will be fixed.


Yoshiaki Hirabayashi has admitted to problems in the early Resident Evil 6 demo, which was accessible via any Dragon's Dogma purchase, but ensures fans that the issues brought to light will be amended for its final release.

Speaking to IGN, Hirabayashi said, "there were certain things that gamers felt stressed about...One of the main concerns was the camera. We decided that was one thing we had to fix, that we had to work on that camera - we're actually working on that right now. We want to make sure that camera doesn't interfere with your gameplay experience."

The visual tearing that many gamers noticed on the Xbox 360 is also a top priority for the team, with Hurabayashi stating that sort of fine tuning will be ongoing "until the last minute".

Fans also showed concern regarding the content, in particular the lack of enemies in the opening moments of Leon's chapter, and the overload of action seen with Chris and Jake.

Hirabayashi responds to this, saying that the team is "trying to bring them a new experience, and hopefully they'll give it a chance. Hopefully when they give the full game a chance, they'll have a better understanding of what we're trying to accomplish."

What did you think of the early Resident Evil 6 demo? Will you be purchasing the full game?