F1 2012 dev diary details physics, weather, audio advancements
31st Aug 2012 | 09:09
Codies has sent over a new
"If you want that Formula One experience, the stuff we've been doing in 2012 has moved on a whole new generation now," claims the title's creative director, Stephen Hood.
"Significant work has gone into the physics model, particularly the suspension, which has a real sea change on the feel of the car. You can really attack the track."
Game director Paul Jeal adds: "The whole weather scenario system has really been refined this year. You'll get weather fronts come in now and it could be raining at one section of the track but dry on another. So you get those moments where you're not sure which tyres to be on and that really mixes up the racing."
Codemasters has confirmed a F1 2012 release date of September 21 in the UK on Xbox 360, PS3 and PC.