Frontier Developments lays off 14 staff

Studio cites "changing mix of skills requirements", says "prospects remain healthy"

Cambridge, UK-based Frontier Developments laid off 14 of its 233 staff last week.


The cuts at the Elite: Dangerous and Kinectimals developer affected employees across a range of disciplines including art, animation and audio, the studio has confirmed to Eurogamer.

Frontier managing director David Walsh said the layoffs were the result of "the changing mix of skills requirements for our current and future projects - it is not a reflection on the company's prospects, which remain healthy".

He added: "Once we took the decision to make the roles redundant, we felt it was better that the affected people knew ASAP so they can plan any further expenditure over the Christmas period accordingly and focus on their search for new roles as soon as possible. We have provided redundancy arrangements in excess of the minimum.

"We are actively recruiting to shift the balance of skills we have within the company to enable us to deliver the set of projects currently in development."

Frontier founder David Braben and his team recently launched a Kickstarter campaign for a proposed sequel to 80s space adventure Elite, with the studio seeking a minimum of £1.25 million to create the game.

With 18 days remaining, over £780,000 has been pledged by backers through the crowd-funding platform, meaning a further £470,000 needs to be raised to get the project off the ground.