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Tomb Raider multiplayer details: Destructible environments and 'lever-based traps'

Eidos Montreal shows off online features

The first details on Tomb Raider (2013)'s multiplayer modes have appeared online, via Official Xbox Magazine US.

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As revealed earlier this week, the online component is being developed by Deus Ex studio Eidos Montreal. According to OXM it will feature at least two modes; Team Deathmatch and Rescue, as well as "a deep roster of characters" and now-traditional XP-building, stats and character loadouts.

Team Deathmatch sees "a team of Lara's surviving allies pitted against a group of hostile natives cutely referred to as scavengers," reports one OXM subscriber.

Matches come in a 'best of three' format with destructible environments, platforming and 'lever-based traps' featuring heavily.

The second announced game type, "Rescue", has survivors battling to collect a certain amount of med-packs and deliver them to rotating destinations. Meanwhile the rival scavenger team must aim to reach a certain kill count.

According to OXM, Rescue mode introduces a "bleed-out" time for players, which opponents can cut short with a "brutal" melee finisher.

It's unclear if any other modes will feature in Tomb Raider's multiplayer, though Eidos Montreal is said to have hinted that another adventure and exploration-focused game type could be introduced.

Square Enix has confirmed a Tomb Raider release date as March 5, 2013.

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