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Assassin's Creed 3 patched ahead of DLC release

Plenty of campaign and multiplayer fixes in latest update

Ubisoft has released a significant Assassin's Creed 3 patch.

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Featuring a load of fixes for the game's campaign and multiplayer component, it also paves the way for the release of the next Assassin's Creed 3 DLC, episode one of The Tyranny of King Washington.

The three-part single-player expansion will let players experience "an alternate history of the American Revolution", starting with The Infamy, which will be available on Xbox 360 and PC on February 19 and on PS3 the following day.

Ubisoft said earlier this month that Assassin's Creed 3 sales have topped 12 million units, representing an almost 70 per cent increase over Assassin's Creed Revelations at the same point of its lifecycle.

Full patch notes:

Single player sequence

  • Fixed a potential crash in mission "Bridewell Prison" when trying to skip cinematic with Mason.

Bug fix

  • Fixed a bug preventing the creation of new Uplay accounts
  • Removed the ability to hide pivots during pass-throughs and cinematics

DLC preparation

  • Added support for "Tyranny of King Washington: The Infamy"
  • Fixed potential game data corruption when a DLC download ends while the player is in-game.

Multiplayer modes

  • In Wolfpack, a target doesn't remain stuck on the ground if the player hosting the game leaves while another player is joining at the same time.
  • In Wolfpack, some targets that were not visible to players under certain conditions can now be seen correctly.
  • In Wolfpack, the radar is not broken under certain conditions anymore.
  • In Artifact Assault, Team members can now correctly score when the initial artifact carrier gets killed under certain conditions.
  • In Deathmatch, players no longer have lookalikes NPCs unless they use abilities that create lookalikes.
  • In Deathmatch, the game no longer crashes in the New York brewery map for a player who used a Decoy while hiding in a group.
  • Some players are no longer stuck in rematch after completing a Simple Deathmatch session on the Saint Pierre map.

Ladders

  • Some ladder issues when players left a session during the first minute have been corrected.
  • Ladders now update properly upon a full group kick.

Graphical glitches

  • The Independent's hair when she wears the Wild Cat costume now displays correctly.
  • The Strong Man's white costume, alternative costume and warrior costume now display properly when hiding in a group.

Platform specific

  • On Xbox 360, the Uplay icon and unlock conditions for unlockables redeemed via Uplay have been restored.
  • Loyalty unlocks are now available on PC.

Miscellaneous

  • Character customization is no longer reset under certain conditions.
  • The Wipe ability now correctly works from a distance.
  • The timer now properly starts and players can interact with each other prior to the host getting into the session.
  • Sound will properly keep playing when trying to watch a video under certain conditions.
  • An error message now displays when players attempt to watch DLC videos without having the DLC installed.
  • Chasebreakers in the Animus Core map now correctly reopen for team mates.
    Players are no longer stuck on leaving game session screen under certain circumstances.
  • When you create a group in a private game, that group now stays the same through different sessions.

NOTE: If you are a PC player and encounter incompatibility with Punkbuster, please see the following link for details on how to manually update Punkbuster: http://forums.ubi.com/showthread.php...ch-1-03-Forums
If problems persist, please refer to this thread for updates:
http://forums.ubi.com/showthread.php/753078-Punkbustr-kick-after-new-patch?p=8922341&viewfull=1#post8922341

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