GTA on Xbox: hot new details!
13th Oct 2003 | 16:33
Rockstar's Grand Theft Auto games have been delighting PS2 and PC gamers with a taste for illicit thrills for nigh on two years now. Now a double pack featuring GTA III and Vice City is Xbox bound, but how are these titles being improved on Microsoft's monstrously powerful black box?
Those of you who have played the games on PS2 will be well aware of just what a fundamental part of the experience the various radio stations and soundtracks play in the game.
Cruising down a Miami-esque street with Michael Jackson's Wanna Be Starting Something blaring out is a definitive moment in videogaming history.
However, GTA on Xbox allows you to draw your own tracks directly off the hard drive, so if you hate the eighties music in Vice City, then you could replace it with Gamelan folk music. Or something.
Of firther interest is the possibility to make use of the widescreen progressive scan mode, should your TV support this feature, and the Dolby Digital 5.1 surround sound.
Characters and buildings are both composed of more polygons, while we're also promised sharper textures. And with the Xbox's superior graphical technology, the lighting is set to be even more spectacular this time round. More on this hotly anticipated Xbox title very soon.