The Last of Us developer diary talks death and choices
20th May 2013 | 07:16
The third episode in Naughty Dog's The Last of Us development series details the game's exploration and resource management aspects, as well as crafting and in-game choices.
The team also discusses the game's streamlined menu and crafting UI, which are designed to be as quick and hassle-free as possible.
Naughty Dog completed development of The Last of Us last week, with the game hitting retail on June 14 worldwide exclusively for PS3.
Sony appears set on turning The Last of Us into an ongoing series, with the company registering domains that hint at two follow-ups.